Each jump reduces the effectiveness of the heal by 30%. » World of Warcraft » Classic WoW ... Shaman's chain heal did break through group make ups but it only bounced between targets that were close to each other. 3. A Classic World of Warcraft 1.12 guide by Melderon. 4. Each jump is 50% as effective as the previous target. While its maximum damage is initially less than that of the first strike of Chain Lightning, it draws level at approximately 2071 spell power (less if Lightning Bolt is glyphed). Spell power coefficient is an intrinsic property of a spell that determines how much bonus damage or healing it gets from the spell power attribute accumulated from gear, buffs, and talents. 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. Chain Heal. Strong Healing – (Strong) Very good, but not as strong the Best Healing Specs. Instant single-target spells typically only get around 43% of the benefit, while a cast-time spell, like Chain Heal, gets roughly 71%. The bounce radius is 12.5 yards. We've also spotlighted WoW Classic Best in Slot gear from a few other easy sources: Crafted Profession Recipes and Level 40-49 Dungeons and Quests. In this guide we will go over what stats affect your effective mana, that is, the mana you have access to during the duration of an encounter, as well as how these stats interact with each class. Update logs, and documentation can be found in my Git repository here.If you have any wishes for additional features, or if you encounter any errors or bugs, please report them as issues in the repository and I will have a look at them! Edit: Bloodthirst heals can crit, but since warriors don't get spell crit from Int, the only way to see this is with raw spell crit. ... You should also note that the way the spell power coefficient is calculated is a big reason as to why elemental shamans are ridiculous with gear. Unlike static +heal trinkets, the 2652 is total +heal gained over the course of a fight regardless of duration. When you use the default settings in Ozgar's tool it will tell you to use R2 Heal, R1 G. Heal, R1 Flash, R1 Renew as your +healing increases past 550ish with moderate stats otherwise(5% crit, 240 spirit). Pure HoTs wont proc the trinket. A Classic World of Warcraft 1.12 guide by Ozgar. The Spell Coefficient is the amount of bonus healing or bonus spell damage that a spell benefits from. Prioritize healing melee members of your raid when AoE hits as that is where your healing is most effective. A complete macro guide for Classic WoW – Classic WoW Guides | Ever wondered how to create your own macros? 2.3k+ Feedbacks! Let's say rank 1 heal costs 40mp and heals for 30 (0.75hp/Mana) And rank 2 heal costs 55mp and heals for 70 (1.27hp/Mana) At first glance, rank 2 is much more efficient Now let's add +200Healing: Rank 1 costs 40mp and now heals for 230 (5.75hp/Mana) Rank 2 costs 55mp and now heals for 270 (4.9hp/Mana) Suddenly rank 1 is more efficient. Top Development Courses ... › chain heal wow classic › incoming heals classic wow › wow classic healbot. Wowhead Wowhead Chain Heal. So 5 different ones in total does just fine(6 if you coun’t NS instant heal macro). Imagine a normal Chain Heal without the glyph. Hello, The tool can be found at www.wowdownrank.com, TRY IT OUT!. Read on to see what the increase is on the base with absolutely no gear: Heals 3 total targets. … Chain Heal - The most cost-effective Healing Spell in Resto Shaman's arsenal. The metrics used are Healing per Mana Efficiency (HpME), Healing per Second (HpS) and a merged metric we've named Healing Efficiency Score (HES), which considers both HpME and HpS. So there's no apparent way for me to use a lower ranking heal. i have seen a lot of hype obout chain heal in vanilla, but found myself a bit disappointed when i got it at 40. Average Healing – (Average) Average choice but we recommend something better. If cast on a party member, the heal will only jump to other party members. Chain Heal. Chain Heal: Rank 1; 260 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 320 to 369, then jumps to heal additional nearby targets. Earth Shock - 1.5/3.5*0.95 - 40.71%. Chain Heal 40 yd range19% of base mana2.5 sec castHeals the friendly target for X to Y, then jumps to heal additional nearby targets. Heals the friendly target for 320 to 369, then jumps to heal additional nearby targets. Healing is reduced by 10% after each jump. If cast on a party member, the heal will only jump to other party members. 1.0 + 0.50 + 0.25 + 0.125 = 1.875 as our coefficient for a 4 bounce chain heal. ; BFA ☀️☀️==Boe gears//Cheap gold//M2-14//layer 1-8==☀️☀️; Themmovendor EU/US💥 Shadowlands boosts, Mythic+, Raid, Torghast, Leveling, Gearing, Raider.io score and more!💥 Weak Healing – (Weak) These classes have the ability to heal but are not viable for this Role. WoW Classic General Discussion. Royal Seal of Eldre'Thalas gives 44 +heal, so at ~1.66 seconds per cast, you'd need 60 casts (or 100 seconds) to get more total healing from Royal Seal of Eldre'Thalas than Zandalarian Hero Charm. Chain heal is designed to be used when 3 or more of the group have damage. Each jump is 50% as effective as the previous target. So effectively when I say 12.5% increase, I mean to say; we get 12.5% more of our +healing at the very least. Search. Lightning Bolt's spell power coefficient is greater than that of [Chain Lightning]. 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